[SA:PP] Changelog

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Kyle
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[SA:PP] Changelog

Post by Kyle » Fri Nov 30, 2018 7:17 pm

From now on, changes will go in this thread.
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Kyle
Developer
Developer
Posts: 226
Joined: Wed May 23, 2018 10:16 pm

Re: [SA:PP] Changelog

Post by Kyle » Fri Nov 30, 2018 9:48 pm

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1.8.1.2
- Two new interiors added to administrator teleport menu.
- MP5 takegun fixed.
- Mute command fixed.
- Preparations for Christmas update.
i am lead admin

Kyle
Developer
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Posts: 226
Joined: Wed May 23, 2018 10:16 pm

Re: [SA:PP] Changelog

Post by Kyle » Sun Dec 09, 2018 7:25 pm

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1.8.3 (Christmas)
- Santa skin added.
- VIP Discount by 50% (now EUR 2.50)
- Cuff keybind removed.
- Track fixed.
- /warn is now public. 
- VIPs can now request custom skins to be added for that person only.
- Factions have been scripted but will not be used until the next update.
- Christmas events to take place on Christmas Eve and Christmas Day.
There isn't much this update but we didn't really have any good ideas.
i am lead admin

Kyle
Developer
Developer
Posts: 226
Joined: Wed May 23, 2018 10:16 pm

Re: [SA:PP] Changelog

Post by Kyle » Sun Dec 16, 2018 6:02 pm

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1.8.4
- Callsign is now permenant. Modify it using /callsign.
- Enforcer is now for score 500+
- SWAT Van score increased to 250+.
- MP5 Ammo increased from 60 to 120.
- /(w)hisper now takes a user to whisper to.
- VIP Skins added.
- Command for admins to check packetloss.
- Syntax changes.
- /siren 1 removed. Syntax is now just /siren.
Update is live.
i am lead admin

Kyle
Developer
Developer
Posts: 226
Joined: Wed May 23, 2018 10:16 pm

Re: [SA:PP] Changelog

Post by Kyle » Wed Jan 02, 2019 8:34 pm

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1.8.5
- Callsign bug fixed.
- Enforcer & SWAT Van are now VIP vehicles.
- Sniper added to /takegun. 5 ammo.
- /rpm added to reply quickly to PMs.
- Players above 500 ping get kicked automatically after 15 seconds of warnings. (warned every 5 seconds)
- VIPs now spawn with only 1 sawn off.
- Syntax changes. (Pronouns changed to gender-neutral versions)
- /nos added. Adds NOS to any vehicle for 50 score (only usable once per round)
- /buyarmour. 50 score for 25 armour. Max 50 armour.
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Zayats
Manager
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Re: [SA:PP] Changelog

Post by Zayats » Mon Feb 04, 2019 8:40 pm

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1.9.1
- /repair allowed for suspects & time increased to 10 seconds.
- Tip messages altered.
- /rules command SLIGHTLY altered.
- Some criminal skins made to custom skins.
- Admin-related changes.
- Teamkilling jails in events fixed.
- Slight damages adjustments to shotguns & deagles.
- Ambulance changed & situation context altered.
- Vans replaced by Huntleys.
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Kyle
Developer
Developer
Posts: 226
Joined: Wed May 23, 2018 10:16 pm

Re: [SA:PP] Changelog

Post by Kyle » Sat Feb 09, 2019 10:22 pm

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1.9.2
- Escape score increased from 5 to 10
- Grammar fixes in round-start radio messages.
- Sawn-offs replaced by pump-shotguns for VIP suspects.
- Teamkill jailing in events fixed.
- Shotgun damage decreased SLIGHTLY over distance.
- Suspects beanbag/taser immune after shooting.
- Sniper damage modified to a CUSTOM damage.
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